A skiing game for people who like words and chocolates.
In the summer of 2022 I started working on a solo project, a video game tribute to the classic
Commodore 64 skiing game Slalom, by HAL Labs.
I developed the game with Godot Engine in my spare time, and I was joined by
Alessandro Ferrari, who composed and
produced Gincana's original soundtrack.
Gincana was released to be the first project of our video game collective, Villadelfina, and is available for free on Itch.io.
I thought of the game concept and the art direction of the game, I created the visual assets for the game and for the promotional content and I took care of the development.
How it plays
Gincana's core gameplay consists of a ski race, where players collect
letters that must be later used to compose words, like in Scrabble.
The ultimate goal of each game is to earn chocolates, a sweet reward after a day on the snow track.
The game is set in a fictional mountain resort in the Italian Alps, and is backed by a jazzy upbeat soundtrack. The singleplayer mode of the game has you play against Walter Croccante, a witty and melodramatic Gincana champion.